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Pluralsight - Texturing a Game Character in Substance Painter and Designer

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Texturing a Game Character in Substance Painter and Designer MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 7 Hours | 2.13 GB Genre: eLearning | Language: English In this course, you'll learn how to texture a character for use on multiple game engines and speed up your workflow. Software required: Maya 2016, ZBrush 4R7, Substance painter 1.42, Substance Designer, Marmoset Toolbag, Unreal Engine.

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